A downloadable game for Windows and Linux

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A rough prototype with a mostly working game play loop.
The eventual plan is to implement a rouge lite with a gambling/challenges mechanic. There will be a shop to spend souls in, with different weapons (ranged and melee).
Right now, each room shows the gamble screen with 3 challenges to pick from. The only challenge implemented is the one named "grounded". The others will always show the success screen.

Currently only supports mouse and keyboard. Gamepad is technically supported, but not in the UI (yet!). Button mapping is a work in progress.

Controls

  • W A S D - Move
  • Mouse - Look
  • Click - Fire
  • Space - Jump
  • E - Use
  • Shift - Dash in movement direction
  • Escape - Open pause menu (settings for fullscreen and vsync are there and work!)


Made using open source software and operating systems. Godot, Inkscape, Blender.

This page will remain spartan until I have time to create assets.

Updated 24 days ago
Published 26 days ago
StatusPrototype
PlatformsWindows, Linux
AuthorChopknee
GenreAction

Download

Download NowName your own price

Click download now to get access to the following files:

Gamble With the Devil - Linux 24 MB
Gamble With the Devil - Windows 30 MB

Comments

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I can definitely see the potential in the concept! I really like the ghost graphical elements you’ve designed. Obviously, you’ve said this is a bare bone concept of what you intend to finish so what I’m left wanting is likely what you intend to fix as you develop!

I envision being low on health after finishing an encounter and determining whether to take on an extra challenge so that I can earn more soul points to spend in the shop if and when I make it to one. It feels like a concept that could have satisfying risk/reward moments along with stressful moments of trying to hold on to the run for the next health or upgrade chance that would turn the game to my favor.

Excited to see how you develop this. I’ll follow to see where this goes in the future! Good luck.

Aesthetics: 3/5 Gameplay: 4/5 Engagement: 3/5

(1 edit) (+1)

Thanks for playing!

You've pretty much got what I envisioned down in your review, so I'm glad that was effectively communicated in the prototype. I plan to keep working on this and making updates when I can.